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Wuthering Waves Hands-On GDC Preview: "Another Open-World ARPG Wi…

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댓글 0건 조회 4회 작성일 25-11-15 03:27

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hq2.jpgAs you play the game more, you'll quickly get used to seeing enemies everywhere you go. While this might make you want to ignore them, the best play would be to take the time and defeat every enemy you find . Whenever you defeat an enemy, there's a chance for them to drop an Echo, which can be equipped on your charact


Additionally, although Danjin can heal herself, you'll definitely want to have a healer like Verina or Baizhi in case of emergencies. These characters can also provide offensive support , increasing Danjin's overall damage out


Similarly, Guardian Sword is fine if it's your only option, but shouldn't be used in place of any of the weapons above. Guardian's Sword's increase to Resonance Skill damage does come in handy for Danjin, howe


Jianxin: Jianxin is a character that gives the good description of jack of all trades, master of none, being a hybrid character who balances support and damage roles, offering diverse team benefits. She excels in sustain, making her quite useful in overworld content combined with her AoE attacks that are excellent for defeating weaker groups of enemies. However, her versatility is both a strength and a weakness. Jianxin requires a lot of field time, making her not the best teammate for most of the existing primary DPS characters. She is prone to interruptions, struggles with high energy costs, and lacks the damage output needed for endgame content. Generally, for players who are interested in completing the story, exploring the world, and farm in overworld, over tackling end game content as of now, she is an excellent pick. Priority:


Even during the brief hands-on - and during conversation with the Kuro Games representative present during the hands-on - it became clear that Wuthering Waves has big plans for launch. There's a wide array of content immediately available, and when I asked about post-launch plans, there wasn't a concrete answer but an obvious indication it's something that's already a consideration. There's also the fact that the team has been so readily willing to listen to player feedback. A lot of the improved elements present in this hands-on and the second closed beta are a direct result of players' complaints from the first round of testing, with some pretty drastic redesigns already made in respo


You'll be quite surprised by the sheer size of the world whenever you access your map for the first time in this game. There are numerous areas to explore, and each one has plenty of chests that are either guarded by enemies or require you to solve a puzzle for them. You'll mostly find chests with blue light on t


Combat also feels snappy and responsive in Wuthering Waves , with well-made character movement a crucial element of the flow of battle. Dodges felt especially pinpoint and rewarding, and combat also features a parry system where a unit can time their attack to respond to an enemy's vulnerability indicator during their own lunge - doing so results in damage and a stagger that can set up the next chain of a combo. The hands-on was a little too short to really go in-depth on these systems so it's difficult to ascertain exactly how the interplay between dodging, parrying, and swapping units really flows, but what was on display felt intuitive and


As Wuthering Waves ' long-anticipated official launch is finally here, fans Winds of the Past walkthrough Kuro Games' franchise, as well as enthusiasts of open-world RPGs , have a new game to experience and immerse themselves in . However, since the game involves Gacha elements to collect most of the characters, some players, especially those planning to play as F2P, might feel inclined to reroll to start the game with their desired characters. Fortunately, the game launches with numerous rewards and a beginner Gacha system, making it easier for players to obtain 5-star characters. Here's how players can efficiently reroll in Wuthering Wav


Both Calcharo and Xiangli Yao are practically free characters to an extent, so it's unfortunate for Calcharo that Xiangli Yao is much better than him. Unlike Calcharo's unforgiving rotations and frequent interruptions, Xiangli Yao is much easier to use and more forgiv


The last innovation in combat is Wuthering Waves ' echo system, which is sort of a blend between traditional equipment-based abilities and a creature collecting game. Players can collect the Echoes of enemies they defeat in the game and then equip them to a character (one per unit), which in turn provides stat bonuses and the ability to transform into that echo during a battle to briefly call upon their abilities. We defeated a boss, equipped their Echo, and then used it in the next battle to great effect; it was also pretty cool to occupy the body of an enemy that was fun to fight just minutes bef


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