Apex Legends: The 10 Best Legends In Season 6, Ranked
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What better Pokémon could there be for the tech-genius Crypto than Rotom! Crypto was introduced to Apex Legends in season 3 as an encryption expert, always seen either at a computer or buried in his customized drone. With Crypto's understanding of machinery, there is no doubt that he would find a perfect companion in the ever-transforming Rotom , who is capable of possessing various machines to affect its type. These two hackers would make a lasting and sensible union, but Crypto's friendly drone would surely have opinions about being repla
The Silence ability is certainly one that deserves more use by Revenant players online. It recharges fast, so there’s no reason not to use it whenever you see enemies, but it can also make for a fascinating way to block off your opponent’s paths. This is literal in the case of Pathfinder and Horizon , who thrive on the ability to escape the battlefield quickly and easily, but also counts for situational encount
Apex e District map, on the other hand, doesn't really have the same problem. Look at the female characters alone – Wraith, Bangalore, and Lifeline. Only one of them is wearing a body suit, and considering her character (stealthy interdimensional assassin-y lady,) it fits. The other two women wear clothing that makes sense for both their respective roles on the battlefield and their lore, with Bangalore’s fatigues making sense considering her military upbringing and Lifeline’s breathable top and cargo pants fitting with her role as a combat medic, as well as being more casual than something somebody from her wealthy upbringing might wear. On top of their outfits, each woman looks different. Different body types and heights and faces help to give them differentiating factors beyond outfit colors and hairstyles. While I’d like more diversity in terms of female body types and eventually other ethnicities, it’s a pretty bang-up st
This fighting type Pokémon carries its own special weapon - a massive steel beam ready to bash its enemies. It's always seen with its girder, just like Rampart has Sheila. It's also worth mentioning that Gurdurr's nose bears a striking resemblance to Rampart's signature gum bub
I digress. First, let’s talk about the female characters – practically all of them look the goddamn same. Outliers like Mei and Zarya notwithstanding, almost every single female character, regardless of nationality, ethnicity, or occupation, are identical in both facial characteristics and body type. A gruff military woman hailing from Egypt has the same ass and bust and weight of an introverted teenage hacker from Mexico, a socially awkward Indian mathematician, a dumb white cowgirl, a Swedish welder, a German doctor, a professional gamer from Korea, a French sniper, a white whatever-the-fuck Tracer is, et cet
To me, where Apex Legends truly succeeds is in its strength of character. That is to say, its diverse and robust cast of eclectic player-characters are unlike anything else in the genre. Fortnite‘s characters are colorful in the same way that '80s cartoon characters are, but they lack personality or depth. Meanwhile, PUBG’s got some military gear and overpriced Suicide Squad costumes that look like they’re from Party City’s bargain bin. Warzone? More like snore zone. Against this limp competition, Apex has the edge by defa
Plus, the character designs across the board are very good. There's no titty armor or weeaboo nonsense – every character’s outfit and physical appearance fits their role, has good glance value, follows the classic silhouette test rule , and has a cohesiveness to it that fits in the context of the universe. It’s a game that draws you into its world based on the way the characters look, instead of yanking you out of it. That’s a hard thing to accomplish, especially when it comes to a PVP free-to-play game. It takes a lot of extra effort to not just try and appeal to the lowest common denominator like certain other games that are MOBAs made by Riot Games or shooters made by Hi-Res. A
How is this accomplished? For starters, it’s important to understand why I think Overwatch's roster is, by and large, not very well thought-out. And before you post this on some forum and find my Twitter and get all pissy because I hurt your feelings about a game you had no hand in creating, I should really repeat that I used to love Overwatch and have fanart and figures from it all over my home. However, Blizzard has proven over the course of several years that they’re firmly stuck in the lane of pandering to anime fans and horny teens. Oh, and the meta's awful. There's also t
Why have I thrown myself so hard at this game? Is it the mechanics? Well, for starters, yeah – they’re among the best I’ve ever touched in a shooter, but that’s not it. What about the visuals? Sure, they’re undeniably great, but there’s something more. And while I could sit here and talk about how smartly designed the maps are, or how good all the guns feel, or how the traversal tech is more interesting than its peers, it’s not necessarily the mechanics that have grabbed me as hard as one other major fa
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