Red Dead Redemption 2: 5 Things Wrong With Micah Bell’s Story (& 5 Way…
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GTA Online has been a force in terms of revenue for the developer and publisher, but will Arthur Morgan's Western tale influence the next GTA title? Let's now look at five ways Red Dead Redemption Comparison Dead Redemption 2 will influence GTA VI and five ways it definitely wo
As the Van Der Linde Gang begins to fold, Arthur makes it a point to make John understand he needs to protect his family. After arguing about Dutch and what the next move is Arthur hits John will a definitive truth when he states, " Be loyal to what matte
Cerberus finds Shepherd's body and resurrects him. It's true, Shepherd dies many times throughout the series including at the controversial end of Mass Effect 3 . Mass Effect 2 takes the spot for its intense and surprising start to the g
In a bit of a twist, the main character dies at the beginning of the game. When the Normandy explodes, Shepherd is sent spiraling into space. His helmet malfunctions and he dies alone, floating in space. The good thing is that there is a whole game to p
John Marston can't draw. He can barely write, and when he does it's nowhere near as eloquent or detailed as the descriptions Arthur Morgan would have provided. However, these simply aren't things John's ever tried to do before. The only reason John starts writing his own journal to begin with is because he saw Arthur doing so, day after day, and now that Arthur's gone doing the same helps him retain a small form of connect
Main character deaths are a common narrative device across all mediums. The hero will often sacrifice himself to save humanity or those they love. There are several games where the protagonist dies, definitely more than 10, but some are more iconic - for better or worse - than oth
This death is special because it has a lot of meaning for Final Fantasy's signature character, Cloud. Zack Fair has to defend Cloud against an army of Shinra infantry but ends up getting mortally woun
Red Dead Redemption 2's vast open world, based on the Southwestern United States in the year 1899, allows players the ability to perform actions like hunting, fishing, stealing, murdering, and brewing coffee over a campfire while their hair slowly grows over time, just to name a few. Throughout the plot and subsequent epilogue of Red Dead Redemption 2 , Arthur Morgan and John Marston each carry a journal which they are occasionally shown writing in, and many players have likely noticed that both protagonists also create little drawings depicting the plants and animals they come in contact w
The death of Cole Phelps comes out of nowhere. After uncovering the suspect of a series of arson cases, Cole and Jack Kelso confront him in a sewer system. They capture and end up killing the suspect, but Cole is unable to escape the sewer before floodwaters pound into
Nothing feels better than seeing an evil person get what they deserve. Many fans were likely upset when Arthur met his end and they were left with the knowledge that Micah got away with it. Thankfully in the game's epilogue justice was served and players were able to take Micah out with the help of Sadie. In some ways this makes Micah's end feel more earned and true to his character. He didn't die in a glorious manner at the hands of an altruistic figure, he was killed in the snowy mountains alone with no pomp or circumstance. The death he deserved it se
It would be neat if they included a rideable horse as a nod to the Red Dead Redemption franchise, but don't hold your breath. The closest thing you'll likely get is seeing the horsepower on the cars you'll be stealing and ultimately wreck
It's hard not to get emotional when a colossus falls to its death. The player can't help but think they are doing something wrong by slaying these giants. After killing all sixteen colossi, Dormin is released and takes over the boy's b
It always feels a little bad when the games central villain outlives the game's protagonist. The fact that Arthur Morgan perished before Micah did won't ever sit right with fans. That doesn't mean the story wasn't told correctly or the events were bad, but rather it was done so well it made the players feel something. Great storytelling isn't meant to leave the audience happy or fulfilled, its job is to make them feel something. The moment an audience feels that means they've become invested in the story and have been fully immer
The interesting thing about Micah Bell is that he's a thorn in Arthur's side for most of the game, but he's not presented as the true villain of the narrative until the bitter end. Throughout the game, the Van Der Linde gang is on the run and having to deal with numerous individuals who directly oppose their efforts. All while this is happening, a villain is making moves behind the scenes in order to come out on top. Micah wasn't the last person you expected to be the villain, but rather was a coward who made his intentions true when success was guarant
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