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Triangle Strategy: Chapter 1 - A Young Hawk Soars Guide

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작성자 Albert
댓글 0건 조회 3회 작성일 25-11-07 16:54

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Everything is situated here, and once again I would have welcomed a bit of extra variety to spice things up. Triangle Strategy is rather traditional in its definition of fantasy, so those who aren’t pulled in by political showdowns and melodramatic expressions of bloodshed might not find a lot to love here. The voice acting doesn’t help either, some of which is downright awful thanks to a lack of direction that has some characters come across as emotionless husks that never give the writing they’re propping up justice. Serenoa is easily the worst, monopoly derby edition a rather damning indictment given he’s the main protagonist we hear from all the damn time.


Thankfully, the introductory chapter is great at easing you into the game's flow. You'll meet quite a few of the principal characters, get to take part in your first bout of combat, and get acquainted with the game's complicated Conviction sys


In Triangle Strategy, there will be multiple events that require you to make a decision using the Scales of Conviction . This involves a vote held amongst seven of your allies, who each get a say in the mat


During the short cutscene, you will be given a prompt and you have three choices for how to answer. This is part of the game's Conviction system . As you play the game, Serenoa will develop his Convictions for three different philosophies: Utility, Morality, and Liber


In this event, Serenoa takes Frederica to a Rosellan Village within Glenbrook's borders to ask them to make a dress for their wedding. While Frederica is having her measurements taken, Serenoa is prompted to take a look around the village. This is an exploration event with lots of interesting lore to pick up from the Rosellans, but also a few to grab,


Conviction, as it happens, is a shorthand for a three-pronged system: Liberty, Morality, Utility . The three play against each other in varying ways, and they're pivotal in the making of many of Triangle Strategy's narrative decisi


In this chapter, the vote concerns whether Serenoa goes on a diplomatic visit to Aesfrost or Hyzante. This will dictate the second half of this chapter, which involves a battle and a mutually exclusive character to recru


These units will only show up for recruitment if a given Conviction aspect has achieved a high enough result. For example, Julio Wrightman won't be available to meet, greet, and mete out enemy fetes with until a player has reached a significant milestone amount of Morality points. It's possible to play through an entire path without ever learning the guy's n


First, let's note that a heightened degree of Conviction in a particular aspect "feeds into itself" in a nifty fashion: selecting a dialogue decision during Conviction-related conversations will boost that decision's reflected aspect substantial


You're up against a pretty sizeable horde of enemies here, and it's quite a varied bunch, too. It's also very important to note here that it's game over for you if Dragan gets defeated . Do everything you can to stop this from happen


Some dialogue choices are locked behind having certain pieces of Information . These are acquired in exploration events and voting events by talking to NPCs and finding hidden items.



Before we get on with the vote itself, there are two Conviction choice dialogues that you can partake in by talking to Frani and Patriatte at the northern end of the bri


If an option requires a piece of Information, the second-best choice will also be included to know what to pick if you are missing the relevant item. For this chapter, all relevant Information is picked up in Chapter Two's second exploration eve


Luckily, you can take in your entire roster with you for this battle , and Dragan has a pretty good head on his shoulders. Once you've managed to take the heat off of him, he should head to a safe part of the battlefield and camp

You play as Serenoa Wollfort, a young lord who is forced into the leadership of his house after his father falls ill. The opening hours depict the Kingdom of Norzelia as one of peace, with all three nations entering a period of tranquillity that is slowly but surely being bolstered with trade agreements and communal excavation efforts that will benefit everyone. Serenoa hails from Glenbrook, a region defined by its honour and co-operation, caught in between a duo of superpowers with more influence than it could ever imagine. The snowy plains of Aesfrost awaits in the North, its icy climate reflective of the harsh political machinations that underpin its nefarious monarchy. They are basically anime tories.


In this walkthrough, the best persuasion options that you can pick are presented in tables . When chosen, these options will give you the lowest required amount of Conviction points to succeed in changing a character's m


class="Serenoa's convictions have been strengthened." Play Triangle Strategy for more than an hour, and you will have seen the phrase pop up on the top-right portion of the screen at least two dozen times. It's nice to know the young lord of House Wolffort is no philosophical sycophant, but what does this really mean? Why are Serenoa's convictions constantly being strengthened, how do we as players affect the process, and why should any of us even c

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