Classic Zelda Realms That Could Return In Tears Of The Kingdom
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Breath of the Wild 2 has seemingly had ample development time. The first teaser trailer was released in 2019, and the game's 2022 release date remains unknown, indicating it might not release until the second half of the year. The development team likely also had reusable assets from Breath of the Wild that could be used in this sequel since it's not only set in the same Legend of Zelda timeline but also seemingly not long after its predecessor - and because it's on the same console, the Switch. What this could mean is that the development team has had time to add a lot of new features, some of which could have been scrapped from prior games. The leading speculation here might show that BOTW 2 is leaning even further into the mystical side of the Zelda universe than its predeces
Time and time travel are prominent aspects in Zelda games, even putting aside The Legend of Zelda series' split timelines , so it's far from outside the realm of possibility for it to show up in Tears of the Kingdom . Age of Calamity especially brings the possibility of time travel that much closer with its story of an alternate Great Calamity and a time-traveling robot. However, it's not certain that Link will travel to the past and stay there. There are other possibilities, such as short quests where Link is temporarily transported to the past, or ones where he experiences it as a flashback similar to the memories in BO
In Legend of Zelda: Breath of the Wild , Link awakens from a 100-year slumber to find that Hyrule is in danger from Calamity Ganon. He sets out upon a quest to free the four Divine Beasts and rescue Princess Zelda, who has been keeping Ganon sealed for the last century. In the sequel, Tears of the Kingdom , he will go on a new adventure, and while most of it is still unknown, various trailers have revealed that it involves a withered mummy kept sealed deep underground, which is freed after Link and Zelda stumble upon it. Afterwards, pieces of Hyrule rise up into the air, including Hyrule Castle itself, and Link is apparently left with the same arm that kept the mummy sealed, either replacing or covering his own. There are many weird theories about Link's new arm in Zelda : Tears of the Kingdom , zeldatearshub.com and it's been stealthily shown to have mysterious powers similar to the Sheikah Slate from BO
Breath of the Wild 2 will see Hyrule expanded in a unique way. Whereas players could only traverse land and water in its predecessor, the sequel will take to the skies and see Link exploring floating islands throughout Hyrule, which will add more lore for fans to sink their teeth into. Link also appears able to control time in the sequel. After an enemy launches a mine at Link, he's seen pausing and reversing its path, hitting the enemy instead of himself. Unfortunately, the Breath of the Wild 2 E3 trailer is mostly all players have to speculate on at present, though its updates to Hyrule and Link's abilities look promising. What's become particularly interesting to consider in the meantime, though, is how scrapped features from past games might return in BOT
The Twilight Realm of Twilight Princess is a parallel world to Hyrule, existing in a state of peace and serenity for most of its history. This shadowy realm is inhabited by Twili, the descendants of a group of sorcerers banished from Hyrule after they attempted to control the Sacred Realm with their magic. It’s said that this conflict sparked a civil war within Hyrule, but it’s unclear exactly who the Twili were before they were imprisoned in the Twilight Re
The implementation of crystal portals into Breath of the Wild 2 would be unexpected, but also creative and fun. Link could find them in previously unexplored sections of Hyrule Castle where they were originally intended to be over two decades ago, helping players see new locations and building on BOTW's lore. They could also be used to access the floating islands across Hyrule's sky. In E3's trailer, Link is seen floating and maneuvering through solid rock, indicating that he'll have some form of control over his movement between Hyrule's surface from Breath of the Wild and the new settlements above it. However, it's fun to think that these crystal portals could play a part in that discovery. Perhaps Link and Zelda catch wind of the crystals, leading them to Hyrule Castle where they may be encountering Calamity Ganon in the teaser trailer. Then, once Zelda falls into the darkness, Link continues his search for the portals to help rescue her. There's also potential that each floating landmass in the sky has its own crystal portal to teleport between each ot
The possible uses for Ocarina of Time's scrapped portals in Breath of the Wild 2 are plentiful. It is possible that they could be located in strict positions, such as denoted to specific spots in Hyrule Castle. However, one must also consider their potential mobility. If Link can harness their power in BOTW 2 __ and move them, they might provide quicker access to the far reaches of Hyrule that the player would otherwise have a harder time accessing. After all, it's unknown if Link will maintain all of his teleportation points from Breath of the Wild in its sequel. If not, these crystals could prove to be paramount in his journey to aid Zelda and reclaim Hyule from the Calamity. Perhaps Zelda will be playable in BOTW2 , and this is somehow involved with the port
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